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Exhibitry turned the carnival claw machine into an interactive learning hub for a Shingrix trade-show booth — blending educational quizzes with the irresistible novelty of arcade play.

A transparent OLED touchscreen lets the machine alternate seamlessly between a clear view for playing the game and a quiz layer about the subject matter — merging nostalgia with health education in a single cabinet.

The result set a new bar for interactive trade-show displays: proof that educational content lands harder when it’s delivered through a captivating, genuinely fun experience. It lifted booth visibility while teaching as it entertained.

Arcade meets education

Every grab becomes a teachable moment — the kind of memorable booth experience that keeps both a crowd and a message in the room.

Inside the build